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The idea is to extend extrusion to inter-connected multiple paths, such as an
exit from a highway, if you model the highway using extrusion.
This feature is still highly theoric, ie I'm not sure there's a nice solution
to do that. Anyway, it would be very powerful if it worked...
Original issue reported on code.google.com by [email protected] on 5 Nov 2010 at 10:38
The text was updated successfully, but these errors were encountered:
More details on that idea...
It can be quite easy to put one next to another extruded shapes..
The more complex (and more interesting) bit is when it comes to reducing seams
where paths connect...
We could use some 3d CSG (Union on a subset of vertices from the 2 meshes), or
something a bit smoother if what we want to do is tree branches...
Anyway, it should be set as an option to the user (it might be
computing-expensive, and not everyone needs that)
Finally went for a more pragmatic solution : based on a lot of hypotheses, I
can simply deform the extruded shape so that multiple branches can connect.
It's far from perfect, but it should work in most basic cases.
Original issue reported on code.google.com by
[email protected]
on 5 Nov 2010 at 10:38The text was updated successfully, but these errors were encountered: