Releases: cocos2d/cocos2d-x-3rd-party-libs-bin
Releases · cocos2d/cocos2d-x-3rd-party-libs-bin
win32 websockets update
v3-deps-151 revert windows lib (#336)
libwebsockets in release mode
v3-deps-150 [win32] compile libwebsockets in release mode (#334)
use luajit only
it's error to link lua & luajit both libraries at same time
add libs for metal support
metal-support-1 add glsl opmizier
fix tinyxml cmake define error
v3-deps-148 fix tinyxml cmake files (#333)
fix tinyxml wrong dependence
v3-deps-147 fix tinyxml wrong dependence (#332)
modern cmake, macro define
modern cmake, set needed target macro define (#329) * add "LWS_WITH_LIBUV" define into websockets cmake files * add _GNU_SOURCE into luasockets target
refactor cmake usage
use modern cmake on all external prebuilt libs (#326) * add part cmake files * correct header include error * add bullet cmake script * add others micro ext libs * fix can't found libs * lua/js tests project works on mac * ios use external * git mv include/freetype to include/freetype2 linux * try to works on android * correct most win32 libs * fix android cpp external link error * export lua.h header * fix zlib error on ios * unzip depend on zlib * can't set properties as cmake doc said * cpp tests works on win32 * tests project works on win32 * fix use external error on linux * cpp-tests works on linux * change 4 vs2017 buildtype to 2 build type folder
shorten and clear lib name on Android.mk
shorten and clear lib name on Android.mk (#325) * use shorter and clear lib module name on Android.mk * fix typo
update libwebsocket to v2.4.2 with libuv support
v3-deps-143 libwebsockets depends on uv (#324)