Use UPDATE_AFTER_BIND Descriptors for binding_arrays #6737
Labels
api: vulkan
Issues with Vulkan
feature: bindless
Issues with Bindless Native Feature
type: enhancement
New feature or request
This will let us use higher limits on certain cards. Pre-xe Intel for example allows 1800 sampled textures or 1 million UPDATE_AFTER_BIND sampled textures.
Depends on #6736
The text was updated successfully, but these errors were encountered: