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mscclpp::Transport transport = mscclpp::Transport::CudaIpc;
@Maphsge4 Did this help you? If you are working on PCIe, you should also make sure that your GPUs are peer-to-peer accessible, otherwise CudaIpc transport won't work as well.
IndexError: IB transport out of range: 0 >= 0
Can I avoid using IB to communicate? Thanks for answering my question!
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