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class Player:
def init(self, name):
self.name = name
self.health = 100
self.position = (0, 0)
class BattlegroundGame:
def init(self, num_players):
self.players = [Player(f"Player {i+1}") for i in range(num_players)]
self.round = 1
def start_game(self):
print("Welcome to the Battleground Game!")
print(f"Starting with {len(self.players)} players.")
self.play_rounds()
def play_rounds(self):
while len(self.players) > 1:
print(f"\nRound {self.round}:")
self.play_round()
self.round += 1
print("\nGame Over!")
print(f"{self.players[0].name} wins!")
def play_round(self):
for player in self.players:
if player.health <= 0:
continue
print(f"\n{player.name}'s turn:")
self.attack(player)
def attack(self, attacker):
target = random.choice([p for p in self.players if p != attacker and p.health > 0])
damage = random.randint(10, 30)
target.health -= damage
print(f"{attacker.name} attacks {target.name} for {damage} damage.")
if target.health <= 0:
print(f"{target.name} has been eliminated!")
def main():
num_players = 50
game = BattlegroundGame(num_players)
game.start_game()
if name == "main":
main()
The text was updated successfully, but these errors were encountered:
import random
class Player:
def init(self, name):
self.name = name
self.health = 100
self.position = (0, 0)
class BattlegroundGame:
def init(self, num_players):
self.players = [Player(f"Player {i+1}") for i in range(num_players)]
self.round = 1
def main():
num_players = 50
game = BattlegroundGame(num_players)
game.start_game()
if name == "main":
main()
The text was updated successfully, but these errors were encountered: