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v0.24
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0x7c13 committed Sep 23, 2022
1 parent bf61513 commit 6afbe7e
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Showing 8 changed files with 13 additions and 414 deletions.
12 changes: 9 additions & 3 deletions Assets/Scripts/Pal3/Dev/MazeSkipper.cs
Original file line number Diff line number Diff line change
Expand Up @@ -663,7 +663,7 @@ public class MazeSkipper :
{ "m12_1_0", new List<ICommand>()
{
new ActorSetNavLayerCommand(-1, 0),
new ActorSetTilePositionCommand(-1, 122, 231)
new ActorSetTilePositionCommand(-1, 126, 231)
}},
{ "m12_1_1", new List<ICommand>()
{
Expand All @@ -673,7 +673,13 @@ public class MazeSkipper :
{ "m12_1_100300", new List<ICommand>()
{
new ActorSetNavLayerCommand(-1, 0),
new ActorSetTilePositionCommand(-1, 122, 225)
new ActorSetTilePositionCommand(-1, 121, 211),
new PlayerInteractionRequest()
}},
{ "m12_1_100400", new List<ICommand>()
{
new ActorSetNavLayerCommand(-1, 0),
new ActorSetTilePositionCommand(-1, 126, 231)
}},
{ "m12_1_110200", new List<ICommand>()
{
Expand Down Expand Up @@ -923,7 +929,7 @@ private void ExitButtonClicked()

// This is how exit button works:
// If there are predefined commands that has a format of <sceneCityName>_<sceneName>_<mainStoryVarValue>
// It will check if current main story var is equal to <mainStoryVarValue>, if it does, it will run the commandsm
// It will check if current main story var is equal to <mainStoryVarValue>, if it does, it will run the commands
// if no matching pattern found, it will execute the default exit commands (<sceneCityName>_<sceneName>_1)

var mainStoryVarCurrentValue = ServiceLocator.Instance.Get<ScriptManager>()
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2 changes: 1 addition & 1 deletion Assets/Scripts/ResourceViewer/GameResourceViewer.cs
Original file line number Diff line number Diff line change
Expand Up @@ -236,7 +236,7 @@ private bool LoadMv3(string filePath)

var mv3AnimationRenderer = animationNode.AddComponent<Mv3ModelRenderer>();

// For debuging tag node:
// For debugging tag node:
// if (mv3File.TagNodes is {Length: > 0} &&
// !mv3File.TagNodes[0].Name.Equals("tag_weapon3", StringComparison.OrdinalIgnoreCase) &&
// filePath.Contains(@"ROLE\101"))
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2 changes: 1 addition & 1 deletion ProjectSettings/ProjectSettings.asset
Original file line number Diff line number Diff line change
Expand Up @@ -134,7 +134,7 @@ PlayerSettings:
16:10: 1
16:9: 1
Others: 1
bundleVersion: 0.23
bundleVersion: 0.24
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0
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4 changes: 2 additions & 2 deletions ProjectSettings/ProjectVersion.txt
Original file line number Diff line number Diff line change
@@ -1,2 +1,2 @@
m_EditorVersion: 2021.3.9f1
m_EditorVersionWithRevision: 2021.3.9f1 (ad3870b89536)
m_EditorVersion: 2021.3.10f1
m_EditorVersionWithRevision: 2021.3.10f1 (1c7d0df0160b)
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