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feat: decal #577
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feat: decal #577
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Maybe Alvaro knows more, but afaik Leches is in limbo at the moment. He was working on a new API, but I think demands from other projects are keeping it from moving forward. It's probably best to remove Leches from the docs demo, unless it absolutely needs it. I thought the functionality currently displayed looked great, even though Leches wasn't working. Fwiw, I'm working on a reorg of the file structure/docs and will probably remove Leches from the demos I've worked on. |
The component works great! |
I've made a PR on tres/assets with the textures. Once that is merged, please use those links for the demos. |
Are you talking about this PR from Tres core? If so, Alvaro marked that as It's up to you if you want to wait for it or move forward in parallel. |
Just FYI, I can't seem to get the playground to work. Is that what you mean with the above? I get a white screen (no error message) here: http://localhost:5173/abstractions/decal |
Just a head's up, we're going to be simplifying the Cientos file structure after these changes are merged: A single component's files (docs, demos, component, tools) will live in a single folder. There's nothing for you to do right now. Just wanted to give you a head's up. |
Issue #282 (Decal)
Local Playground —
pnpm run playground
Local Documentation —
pnpm run docs:dev
@alvarosabu, @andretchen0
I still have quite a few changes to make to the documentation and code! I'll certainly need feedback to improve the tool. I'll make a list of feedbacks below so you'll have the context of the points I need to review / modify. 🤙
For the moment, the documentation is not functional.
Description
Component based on the Three.js DecalGeometry class. It includes a debugging tool that makes it easy and intuitive to place Decals on a scene element.
Feedbacks
I look forward to your feedbacks 😄