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- **Core:** - (Add) Getter `FileFormat.DisplayPixelCount` Gets the display total number of pixels (ResolutionX * ResolutionY) - (Add) Getter `Layer.NonZeroPixelRatio` Gets the ratio between non zero pixels and display number of pixels - (Add) Getter `Layer.NonZeroPixelPercentage` Gets the percentage of non zero pixels relative to the display number of pixels - (Add) Getter `Layer.PreviousHeightLayer()` Gets the previous layer with a different height from the current, returns null if no previous layer - (Add) Getter `Layer.NextHeightLayer()` Gets the next layer with a different height from the current, returns null if no next layer - (Add) Method `Layer.GetPreviousLayerWithAtLeastPixelCountOf()` Gets the previous layer matching at least a number of pixels, returns null if no previous layer - (Add) Method `Layer.GetNextLayerWithAtLeastPixelCountOf()` Gets the next layer matching at least a number of pixels, returns null if no next layer - (Add) Method `Operation.GetRoiOrVolumeBounds()` returns the selected ROI rectangle or model volume bounds rectangle - (Add) Documentation around `Operation` methods - (Fix) Open files in partial mode when the resolution is not defined would cause a `NullPointerException` (#474) - **Suggestion: Wait time before cure** - (Add) Proportional maximum time change: Sets the maximum allowed time difference relative to the previous layer (#471) - (Add) Proportional mass get modes: Previous, Average and Maximum relative to a defined height (#471) - (Change) Proportional set type sets fallback time to the first layer - (Fix) Proportional set type was taking current layer mass instead of looking to the previous cured layer (#471) - **Tools:** - **Edit print parameters:** - (Change) Incorporate the unit label into the numeric input box - (Change) Allow TSMC speeds to be 0 as minimum value (#472) - (Fix) PCB Exposure: The thumbnail has random noise around the image - **Settings:** - (Add) Tools: "Always prompt for confirmation before execute the operation" - (Fix) Changing layer compression method when no file is loaded would cause a error - **UI:** - (Add) Holding Shift key while drag and drop a .uvtop file will try to execute the operation without showing the window or prompt - (Add) Drag and drop a .cs or .csx file into UVtools will load and show the scripting dialog with the file selected - (Add) Errors that crash application will now show an report window with the crash information and able to fast report them - (Add) "Version" key and value on registry to tell the current installed version (Windows MSI only) - (Upgrade) AvaloniaUI from 0.10.13 to 0.10.14 - (Upgrade) .NET from 6.0.4 to 6.0.5
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Original file line number | Diff line number | Diff line change |
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@@ -1,4 +1,32 @@ | ||
- (Add) Suggestion - Wait time before cure: Allow to set the number of layers to smooth transition from bottom to normal wait time (Defaults to 8) | ||
- (Fix) Tool - PCB Exposure: Pixels per millimeter was been set to fixed value instead of use printer lcd pitch, causing wrong dimentions on different from 50µm pitch | ||
- (Fix) Tool - PCB Exposure: Unable to run the tool when the display size information isn't available | ||
- **Core:** | ||
- (Add) Getter `FileFormat.DisplayPixelCount` Gets the display total number of pixels (ResolutionX * ResolutionY) | ||
- (Add) Getter `Layer.NonZeroPixelRatio` Gets the ratio between non zero pixels and display number of pixels | ||
- (Add) Getter `Layer.NonZeroPixelPercentage` Gets the percentage of non zero pixels relative to the display number of pixels | ||
- (Add) Getter `Layer.PreviousHeightLayer()` Gets the previous layer with a different height from the current, returns null if no previous layer | ||
- (Add) Getter `Layer.NextHeightLayer()` Gets the next layer with a different height from the current, returns null if no next layer | ||
- (Add) Method `Layer.GetPreviousLayerWithAtLeastPixelCountOf()` Gets the previous layer matching at least a number of pixels, returns null if no previous layer | ||
- (Add) Method `Layer.GetNextLayerWithAtLeastPixelCountOf()` Gets the next layer matching at least a number of pixels, returns null if no next layer | ||
- (Add) Method `Operation.GetRoiOrVolumeBounds()` returns the selected ROI rectangle or model volume bounds rectangle | ||
- (Add) Documentation around `Operation` methods | ||
- (Fix) Open files in partial mode when the resolution is not defined would cause a `NullPointerException` (#474) | ||
- **Suggestion: Wait time before cure** | ||
- (Add) Proportional maximum time change: Sets the maximum allowed time difference relative to the previous layer (#471) | ||
- (Add) Proportional mass get modes: Previous, Average and Maximum relative to a defined height (#471) | ||
- (Change) Proportional set type sets fallback time to the first layer | ||
- (Fix) Proportional set type was taking current layer mass instead of looking to the previous cured layer (#471) | ||
- **Tools:** | ||
- **Edit print parameters:** | ||
- (Change) Incorporate the unit label into the numeric input box | ||
- (Change) Allow TSMC speeds to be 0 as minimum value (#472) | ||
- (Fix) PCB Exposure: The thumbnail has random noise around the image | ||
- **Settings:** | ||
- (Add) Tools: "Always prompt for confirmation before execute the operation" | ||
- (Fix) Changing layer compression method when no file is loaded would cause a error | ||
- **UI:** | ||
- (Add) Holding Shift key while drag and drop a .uvtop file will try to execute the operation without showing the window or prompt | ||
- (Add) Drag and drop a .cs or .csx file into UVtools will load and show the scripting dialog with the file selected | ||
- (Add) Errors that crash application will now show an report window with the crash information and able to fast report them | ||
- (Upgrade) AvaloniaUI from 0.10.13 to 0.10.14 | ||
- (Upgrade) .NET from 6.0.4 to 6.0.5 | ||
- | ||
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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