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Implementation of an online multiplayer game using Java EE. Each player establish a connection to the server using HTTP requests and Server Send Events (SSE) used to broadcast game state for all contestants. Keypad events send to the server using appropriate JavaScript functions. Using Java thread life cycle functions to control broadcasting eve…
theekshanadis/Online-Multiplayer-Game
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Implementation of an online multiplayer game using Java EE. Each player establish a connection to the server using HTTP requests and Server Send Events (SSE) used to broadcast game state for all contestants. Keypad events send to the server using appropriate JavaScript functions. Using Java thread life cycle functions to control broadcasting eve…
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