-
-
Notifications
You must be signed in to change notification settings - Fork 559
Achievements and Notifications (FXGL 11)
Almas Baimagambetov edited this page Jul 9, 2019
·
2 revisions
To register an achievement, see below:
@Override
protected void initSettings(GameSettings settings) {
// achievement name, description, variable name to track, variable value
settings.getAchievements().add(new Achievement("See the world", "Move 600 pixels", "pixelsMoved", 600));
settings.getAchievements().add(new Achievement("Killer", "Kill 3 enemies", "enemiesKilled", 3));
// ... other settings
}
The first achievement above says, when a game state variable named pixelsMoved
is greater or equal to 600
, then the See the world
achievement is unlocked. You can listen for unlocked achievement events, as follows:
FXGL.getEventBus().addEventHandler(AchievementEvent.ACHIEVED, e -> {
// do something with e.getAchievement()
});
Whenever you need to notify the player with a message, you can use the following:
String message = ...
FXGL.getNotificationService().pushNotification(message);